Looking like it stumbled out of the very earliest animations, The Many Pieces of Mr. Coo is a mixed media, surrealist graphic adventure that can’t help but catch the eye. We leapt at the chance to interview the man behind Mr. Coo, Nacho RodrĂguez.
Our hobby has a lot of niches and corners that don’t often get reported on, and the long-haul driving sim is one of them. It’s one of gaming’s kinks, and Alaskan Road Truckers is the latest to feed it.
If you’ve been refreshing the Recently Added tab of Game Pass, you will have seen a game called Maquette. It’s a bit of a clever clogs. So, when we were given the opportunity to meet the Smart Alec behind it all, well, we jumped at the chance.Â
Remasters have become an even hotter topic than usual in 2023. Into this discussion wades Alex Lotz of Ziggurat Interactive, who has taken on the task of updating 2002’s Enclave, in the form of Enclave HD. We pinned them down to discuss all things remake, following the game’s launch on Xbox.
On the back of multiple specials covering the latest gaming presentations, TheXboxHub team go back to basics, focusing on the latest games in Episode 168 of TheXboxHub Official Podcast.
What we do have positive feelings about is Peppa Pig: World Adventures and My Friend Peppa Pig, both released by Petoons Studio and published by Outright Games. We’re eager to find out about the sorcery that makes it possible, so we donned some wellies and jumped into a muddy puddle with lead producer David Moral to ask some questions.Â
You haven’t hit someone with a sword like you will in Stolen Realm. But how did the ragdolling come about? It’s clearly the one question we wanted to ask Jason Jolley who helped to realise Stolen Realm. But we had to surround it with other questions so that we didn’t seem like madmen.
If you’ve played a karting game on the Xbox, there is a very good chance that Alex De Nittis (and 3DClouds) designed it. 3DClouds and Outright Games have added Gigantosaurus: Dino Kart to that list, and we took the opportunity to green shell Alex De Nittis long enough to chat.
Back on the Xbox 360, we had our asses handed to us repeatedly by the Zeno Clash series. That opportunity has arrived, some ten years after Zeno Clash 2 with the upcoming release of Clash: Artifacts of Chaos. But we had questions: why so long? Why now? And would we get killed repeatedly again?
Having played Ten Dates, we were clearly still in the dating mood, as we took the opportunity to speed-date two of its creative forces: Paul Raschid, the writer-director of Ten Dates, and Charlie Maher, who plays Ryan in the game.
Treachery in Beatdown City has gathered a hell of a following, having been featured in publications from LA Times to Paste, so the mash-up clearly works. It raises so many questions, in fact, that we jumped from the top-rope to tackle creator Shawn Alexander Allen and ask him a few questions.Â
We had the chance to sit down and find out more, throwing some questions at Chris Kohler of Digital Eclipse - they behind the development of Atari 50: The Anniversary Celebration - hoping to understand more as to what was needed in order to make this Atari anniversary such a celebration.
Traitor! There’s something delightful about social deduction games like Among Us. We rarely get to undermine and betray our friends in real-life so living out those fantasies in video games is always a treat. Eville, a game from VestGames, published by Versus Evil, is building an experience around that simple concept.
We had a lot of affection for Escape Academy, handing it a 4/5 in review, so we jumped at the chance to get locked in a room with its creators, Coin Crew Games.